Principles of Instructional Design2020-10-12T15:26:53+00:00

Self-Paced Course Details

CourseArc’s self-paced courses can be taken by individuals at any time, allowing learners to achieve new skills on their own schedule. Our fully asynchronous courses include numerous interactive activities and rich media, along with formative and summative assessments that help ensure learners achieve course objectives.

At this time we are offering:

Principles of Instructional Design: A Roadmap for Creating Engaging eLearning Content

Learners who complete this course will understand common methodologies and key roles for course development projects, as well as the processes required for collaborative development. Learners will understand and be able to develop content using instructional and eLearning best practices appropriate to the course audience, including interactive activities, the mobile-first strategy, accessibility, and user experience. Learners will gain hands-on experience in creating efficient, consistent high-quality content designs and effective assessments.

Learners interested in this course may include:

  • Subject matter experts (SMEs) who want to learn about instructional design
  • Content developers new to online learning

This course consists of an orientation module and five (5) instructional modules. Learners taking the course should expect to spend approximately 35 hours to complete all modules and assessments.

Registration Fee: $175 for CourseArc clients, $195 for non-clients

Dates: This course is available for 60 days, beginning from the date of registration.

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Module Details for this Course

Systems and Processes

organizational workflowIn Systems and Processes you will discover how the most effective instructional designers and teams use proven methodologies and organizational structures to build efficient, effective, and appealing learning experiences.

In this module, participants will:

  • compare and contrast the ADDIE and Agile methodologies to identify advantages of using one or aspects of both in a project scenario.

  • discuss a sample course development project to identify the different roles, responsibilities, and workflow processes.

  • apply a methodology to a sample scenario to demonstrate how to organize and manage collaborative development teams.


Sneak Peek

Theory Informs Practice

online researchIn Theory Informs Practice you will explore best practices in creating an intentional outline from some of the most popular models including Bloom’s Taxonomy and Gagne’s Nine Events of Instruction as well as current brain research, learning assessments, and user engagement research.

In this module, participants will:

  • define each of Gagne’s Nine Events of Instruction to ensure high-quality instruction.

  • discuss types of online interaction to improve the student experience and increase retention.

  • redesign an existing piece of content to improve engagement and learner interaction using higher-order questioning, interactivity, and brain research.

User-Centered Design

responsive design illustrationIn User-Centered Design you will examine mobile technology and its impact on how learners access and process information. You will apply basic design theory including contrast, visual design hierarchies, consistency, and the use of visuals as you learn the roles these play in content development. Finally, you will delve into accessibility and accommodations to ensure your materials can be utilized by all learners.

In this module, participants will:

  • compare and contrast different online content to identify advantages of using a mobile-first strategy.

  • create a checklist for accessibility to ensure all students can access content.

  • redesign an existing piece of content to demonstrate an understanding of design principles, UI, images, and accessibility to improve the user experience.

Define and Develop

person working on developing an online courseIn Define and Develop you will learn about boilerplate, writing style guides and a variety of learning objects which can be implemented to target different learning modalities. You will explore how storyboards aid in the development process as you establish a method for designing resources that are reusable and learn how to manage them using naming conventions, file naming, and proper copyright procedures.

In this module, participants will:

  • generate a best practices list for using images to display an understanding copyright, sourcing, attribution, and design. 

  • design a boilerplate for a type of content to demonstrate rapid development and consistency

  • create a storyboard for a chunk of content to illustrate the content development process.

Ongoing Evaluation

continuous evaluation illustrationIn Ongoing Evaluation you will use Kirkpatrick’s Four Levels of Training to learn methods for assessing learners’ feelings about their experience, new knowledge acquisition, applications of their learning in practical spaces, and their overall results from participating in your course. You will discover how to seek and incorporate feedback from a variety of stakeholders and you will review alpha, beta, pilot testing, and quality assurance practices. Your focus on continuous improvement will be what keeps your content relevant over time and sets your work product apart as exceptional.

In this module, participants will:

  • create an evaluation tool to demonstrate how to use Kirkpatrick’s Four Levels of Evaluation in a course development project.

  • develop a formative and summative assessment to demonstrate knowledge of valid and reliable assessments, feedback, and question types.

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